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๐ŸŽ“ Profile
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Developer passionate about 3D graphics, game development, and creative programming, with solid experience in web and software development.


๐Ÿ’ผ Professional Experience
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HarfangLab โ€” Backend Engineer
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๐Ÿ“… 2021 โ€“ in progress

HarfangLab โ€” Full-Stack Developer Apprentice
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๐Ÿ“… 2019 โ€“ 2021

Gardner Denver France โ€” Web Developer Intern
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๐Ÿ“… 2018 โ€“ 2019

  • Designed and developed internal tools and intranet websites.
  • Built applications using Next.js and PHP (CodeIgniter).
  • Created UML diagrams, technical documentation, and managed relational databases.

๐Ÿง  Technical Skills
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Languages:
C, C++, Rust, Python, Lua, Java, C#, HTML, CSS, JavaScript, PHP

Web Frameworks & Tools:
React, Next.js, Angular, Vue, Express, Django, CodeIgniter, Phalcon

3D & Game Development:
Vulkan, OpenGL, Unity, Unreal, Godot, Phaser, Love2D, SFML

Databases:
MySQL, PostgreSQL, Oracle, Elasticsearch, Opensearch

Tools & Environments:
Git, CMake, Conan, Node.js, CI/CD


๐ŸŽ“ Education
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  • Masterโ€™s Degree in 3D Engineering and Video Game Development โ€” ESGI (2019โ€“2021)
    Virtual Reality, Computer Vision, Ray Tracing, Machine Learning…

  • Bachelorโ€™s Degree in Computer Science โ€” Universitรฉ Paris 8 (2018โ€“2019) โ€” With Honors

  • University Diploma of Technology in Computer Science โ€” Universitรฉ Paris-Est Crรฉteil (2016โ€“2018) โ€” With Merit

  • Scientific Baccalaureate โ€” Mathematics Option (2016)


๐Ÿงฉ Projects
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๐Ÿงฑ VulkanStarter
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A complete C++ template for Vulkan projects featuring GLFW, GLM, ImGui, CMake, Conan, and doctest.
๐Ÿ”— View on GitHub

๐Ÿ“ unity-voronoi
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A Unity C# application that computes and visualizes the convex hull, Delaunay triangulation, and Voronoi diagram in 2D and 3D.
๐Ÿ”— View on GitHub

๐ŸŒธ MechanicalFlower / godot-template
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A ready-to-use Godot template with code formatting, license tracking, and CI/CD.
๐Ÿ”— View on GitHub

๐Ÿ‘ป MechanicalFlower / GhostSnap
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A first-person photography minigame developed in GDScript using Godot.
๐Ÿ”— View on GitHub

๐Ÿฆด bone-generator
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A Blender add-on written in Python that automatically generates bones for a 3D mesh using the Principal Component Analysis (PCA) method.
๐Ÿ”— View on GitHub

๐ŸŽฎ phaser3-vjoy-plugin
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A plugin for Phaser 3 that adds a virtual joystick, ideal for mobile or touch-based games.
๐Ÿ”— View on GitHub