I successfully finished my game Hazy Road for the LSD Jam. It started as a Godot 4 port of an earlier project, but it grew into a new game with the same mood and atmosphere.
The idea was simple: a short, atmospheric game set in fog, with a clear focus on mood and readability. It is still a first version, but it is the most complete game I’ve made so far, and I’m happy to finally share it.


