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A game for the LSD Jam

·78 words

I successfully finished my game Hazy Road for the LSD Jam. It started as a Godot 4 port of an earlier project, but it grew into a new game with the same mood and atmosphere.

The idea was simple: a short, atmospheric game set in fog, with a clear focus on mood and readability. It is still a first version, but it is the most complete game I’ve made so far, and I’m happy to finally share it.

Hazy Road screenshot 1 Hazy Road screenshot 2
Hazy Road screenshot 3 Hazy Road screenshot 4